brainCloud is a cloud-service, and as such, can be made to support any client platform.
We currently provide client-side libraries for the following device types:
- Apple TV
- Apple Watch
- Windows Phone
Plus we support the Unity and Unreal gaming engines, and by extension all platforms that they support.
All libraries are available for download via the Team | Client Libs page of the Design Portal.
Finally, the full source code for all client libraries is available, so you can easily take our java or c++ libraries and rebuild them as required.
Please let us know if your desired platform isn't on the list - and we'll do our best to add it!
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