brainCloud is a cloud-service, and as such, can be made to support any client platform.
We currently provide client-side libraries for the following device types:
Android
Apple TV
Apple Watch
IOS
Linux
MacOs
Windows
Windows Phone
Web (JavaScript)
Plus we support the Unity and Unreal gaming engines, and by extension all platforms that they support.
All libraries are available for download via the Team | Client Libs page of the Design Portal.
Finally, the full source code for all client libraries is available, so you can easily take our java or c++ libraries and rebuild them as required.
Please let us know if your desired platform isn't on the list - and we'll do our best to add it!
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